I was born and raised in Berkeley, CA and have enjoyed drawing for as long as I can remember. In addition to art, my second passion in life would have to be video games. I was fortunate enough to have been born during the golden era of video games and they have always been a part of my life in some form or another.
I enrolled at the Art Institute of California - San Francisco in 2003 and graduated with honors in 2006 with a Bachelor of Science degree in Game Art & Design with emphasis on modeling & texturing environments for next-gen video games.
Two weeks after graduation, I landed my first job in game development and have been working at various game studios ever since; creating cool video games and working with even cooler people!
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EMPLOYMENT STATUS:
Currently NOT available for employment.
Contract 3D Modeler on "The Sims 4".
3D Generalist on "Vainglory 5v5".
Environment Artist on "Skylanders: Imaginators" and "Skylanders: Trap Team".
3D Generalist on "SimCity: Cities of Tomorrow" Expansion Pack (PC/Mac).
Prop Artist on "Sly Cooper: Thieves in Time" (PS3).
Prop Artist on "Mystery Case Files: The Malgrave Incident" (Wii).
Environment Artist on "Iron Man 2: The Video Game" (XBOX 360/ PS3).
Associate Object Modeler on "The Sims 3: World Adventures" Expansion Pack (PC/Mac).
Jr. Material Artist on "Tomb Raider: Underworld" (XBOX 360/ PS3/ PC).
Environment Artist on "Fantastic Four: Rise of the Silver Surfer" (XBOX 360/ PS3).